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I make games.
Wednesday, April 15, 2026
Devlog 22: Gilt in Motion
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I don't have a lot to say this month, but the game is gradually coming together, and I have some WIP shots of it in motion to share with...
4 comments:
Tuesday, March 17, 2026
Devlog 21: I am happy.
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Important dialogue choices! Actually the game has very few dialogue trees. Hello, readers. In the time since I last posted, the game these d...
6 comments:
Friday, October 10, 2025
Devlog 20: Interesting challenges I've found in completing the first chapter of the game.
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In the process of getting the first chapter ready for testing - yes, it's all designed and built and works more or less and has been ...
2 comments:
Friday, September 19, 2025
Devlog 19: Building gameplay.
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Here's an example of a scene in its sketched form, and in its painted form. Not much changes! And it takes hours of work. Hooray! It...
Wednesday, August 13, 2025
Devlog 18: One month of production
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We're a month into production and things are going fairly steadily! I painted the last scene of the first section today, which means I h...
2 comments:
Tuesday, July 29, 2025
Devlog 17: Preview
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Hi friends. Progress is going ahead smoothly on the game. I've been filling my spreadsheet boxes, I've been implementing assets, I...
2 comments:
Tuesday, July 22, 2025
Devlog 16: Production!!
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We're finally here, friends. Production time. Okay, from here on out I know exactly what I'm doing, I won't waste any time at al...
2 comments:
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