Sometimes I get an idea and instead of just writing it down or sketching it out, I build a prototype to see how it'd all work - sometimes you don't know how well something will work until you actually feel it for yourself in game.
Recently, I built this prototype of a "rooms within a room" idea that has been kicking around my head for a while. I've been wanting to do something like this since I made !, but only just thought of this way of doing it the other day, and would be interested to hear any feedback on the concept. If you'd like to try out the basic prototype, you can do so here.
There are no puzzles or real interactions yet, but it should give a reasonable idea of how it will all work in the end.
