tag:blogger.com,1999:blog-4938443881293314598.post3592220307442575459..comments2023-09-28T23:00:30.846-07:00Comments on 304: The beauty of reflections in adventure game artBen304http://www.blogger.com/profile/09140754043724405446noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-4938443881293314598.post-52931598559956338922017-06-30T08:02:31.267-07:002017-06-30T08:02:31.267-07:00Hi Ben,
I've become quite a fan of your blog!...Hi Ben,<br /><br />I've become quite a fan of your blog! I love adventure games, and I enjoy seeing those graphics in a whole new context!<br /><br />One thing I missed in this article are those instances where programmers obviously went to a lot of trouble to show dynamic reflections, even in old adventure games. I remember how impressed I was when I played Leisure Suit Larry 3 some years ago. There is a scene where you walk along a wall with gigantic mirrors, and everything you do is perfectly mirrored in it. And they did that in 1989!<br /><br />I managed to find a screenshot: https://www.planete-aventure.net/shot/larry3-pc_03.jpg (as a joke, it even shows your dialog flipped.)<br /><br />DanielDaniel Wolfhttps://www.blogger.com/profile/05353662080451804048noreply@blogger.comtag:blogger.com,1999:blog-4938443881293314598.post-14684122561241134792017-03-05T23:43:42.762-08:002017-03-05T23:43:42.762-08:00Thanks Ponch! AGS games never get enough love anyw...Thanks Ponch! AGS games never get enough love anywhere, not even on AGS blogs, what is this?!<br /><br />I hadn't heard of a remake of Dune, but now I'm curious! Seems like lots of stuff is getting remakes these days - I recently learned that there's an in browser remake of Hi-Res Adventure #6: The Dark Crystal with colourful graphics now! I will have to check out Behind the Dune some time! :DBen304https://www.blogger.com/profile/09140754043724405446noreply@blogger.comtag:blogger.com,1999:blog-4938443881293314598.post-14670958329225225732017-03-05T14:11:26.122-08:002017-03-05T14:11:26.122-08:00Nice post, as always. You've done your researc...Nice post, as always. You've done your research. I had forgotten about a few of those games. Sadly, no mention of the working mirrors in a certain AGS Bake Sale game, but I can overlook that. ;-)<br /><br />Also, I see you posted several screenshots from the old Dune game. Have you played the fan remake browser-based game, "Behind The Dune." Surprisingly accurate with a lovely art style. := Ponchhttp://www.barnrunner.comnoreply@blogger.comtag:blogger.com,1999:blog-4938443881293314598.post-81163130360854581782017-03-05T13:55:54.025-08:002017-03-05T13:55:54.025-08:00You're welcome! And yeah, the Broken Sword one...You're welcome! And yeah, the Broken Sword one really is a bit of a cheat, but once again plays to our expectations, and makes the puddle read more clearly than just a pure reflection probably would. In cases like this, I definitely favour readability over realism.<br /><br />Thanks for the comment!Ben304https://www.blogger.com/profile/09140754043724405446noreply@blogger.comtag:blogger.com,1999:blog-4938443881293314598.post-89355067950843628822017-03-05T13:40:55.716-08:002017-03-05T13:40:55.716-08:00Lovely post, thanks. The Future Wars example is a ...Lovely post, thanks. The Future Wars example is a knockout all right! Regarding the puddles in the Broken Sword screenshot, am I right in saying the blue hue is a bit of a cheat? It reads as a reflective puddle, but only by giving the impression of a reflected sky which is not possible given the castle blocking it out...?Drum Chanthttps://www.blogger.com/profile/15737188366903515475noreply@blogger.com