It's been forever since I've written a post. Sorry about that. Been pretty darn busy, you see. So what's been going on?
To start with, PISS was finished, released, put on sale and then the Summerbatch ended so you can no longer buy it, although I assume most of you knew this and had plenty of warning. If you didn't, here's a screenshot anyway of how the final game turned out. It was a lot of work getting the game done by deadline; probably the hardest time I've ever had making a game.
|Getting the water to animate right left me with an actual headache :D|
After that was all done I got so busy with work that I basically had no time at all to do anything game related at all and so I didn't! Then suddenly I had a three day weekend out of nowhere and so Grundislav and I made a weirdo game based on our amazing podcast which some people like (but not all of them). This one is still available, you can get it here and if you needed more convincing than that then here's a screenshot:
|Everyone thinks that Auntie Gravity is peeing, but she's not! I'd never make such a disgraceful visual joke. The pee joke is elsewhere in the game!|
Thirdly, and because I need to work on something that doesn't have anything to do with weeing at some point, Dave Gilbert of Wadjet Eye Games is working on the next Blackwell game, and I am doing the character animations again this time, as well as taking on the background art. We're still in early stages, but you can get a sneaky peeky at what the game will look like from the screenshot below! Buy Primordia.
|A baby kangaroo is called a Joey.|
Finally, I've also been working on Ortis - a game aimed at being the first full release using Dan Alexander's XAGE. Developing a game aimed at release on several completely different platforms - Windows, XBOX 360 and Windows Phone - has meant we've had to do some rethinking of interface to make sure all of these are supported in an intuitive way. It's also early stages in this game, but the pace is picking up as my free time does the same and things are starting to look good. You can see a screenshot below.
|No, Madelyn. Do not burn benches.|
I'm super busy at the moment working on all this game stuff, but I'll try to not be so long between updates next time. The year has flown by - between Falling Skywards, Fragment, ^_^, PISS and Spaceman in Space I've worked on 5 games released this year, and yet somehow it hardly feels like it has been any time at all. Hope you're all doing well, and I hope to have some more cool stuff to show you soon!