Wednesday, July 14, 2010

Dead Space Extraction (Wii)



Dead Space Extraction is the best lightgun style game I've ever bought.

It's also the only lightgun style game I've ever bought, but we won't dwell on that. While I was nervous at first to see how much I could enjoy such an on rails experience, I soon got sucked into the ride.

Positives:
-Great graphics, nice use of lighting to create atmosphere.
-I enjoyed seeing each character develop and being able to play as each one. Actual story in a game where I didn't really expect any.
-The gameplay isn't just shooting foes - you also have other tasks to complete, extras to pick up, and abilities to use that make the game more satisfying than how I pictured it; merely aiming and shooting. Extra elements like stasis and quicker reloads (if you get the timing right) keep things more interesting.
-Game difficulty is just about spot on.

Negatives:
-Took a fair while to get used to not being able to control movement.
-Most of the bits that felt like they were intended to be scary came off as a bit silly (this didn't bother me too much, as I don't really look for horror as a rule, and there will still a couple of moments that caught me).

After finishing the game, I'm not really sure what to think. On one hand, I found it a quite fulfilling experience - I got to try a new genre of gaming and it was a well polished, well paced affair. The style, while linear, allows the developers to pace things exactly as they want to, which I felt was a bit underused. There could have been a few more personal moments with characters, but this didn't bother me too much.

I wouldn't say that this has instantly converted me to lightgun games - I made sure I read enough reviews of this and picked it up for a low enough price to make sure I was fairly certain I'd consider it a purchase of reasonable value... and I am sure that there are many, many worse lightgun games out there. If you've never tried a lightgun game, and are curious, this is probably a quite sensible place to start.

3 comments:

Rambo said...
This comment has been removed by the author.
jezebeau said...

Have you tried Resident Evil: The Umbrella Chronicles? I quite enjoyed it, and comparatively found the jerking around of the camera in Dead Space: Extraction to be maddening.

Ben304 said...

Rambo: Yes, this gave some multiple paths, but it still felt a little restrictive at times.

The pacing thing applies to linear games in general, I think, and it has been an argument of mine for some time that linearity is often good as it allows us to develop and pace the story in a way that can end up being much more interesting.

As for the "first" thing, I thought it would be amusing to start each review in a similar way. Don't know if I can keep finding things that are firsts for me, though!

Jezebeau: I have not tried it, but it is definitely on my list of games to get. The camera jerking around was a little offputting for me as well initially, but I soon got used to it. It will be interesting to see how RE: The Umbrella Chronicles compares.