Actually I finished this game ages ago... but haven't really finished many games this year, so there's been no build of up games I've played through to write about. Anyway, busy times are over so I now have the time to do this sort of nonsense...

Rabbids Go Home is a game that I bought and sat down to play having absolutely no idea what to expect.
All the most popular games are about collecting things. Pacman was about collecting yellow blocks. Pokemon is about catching little animal things. Starcraft is about collecting gas and minerals. The Sims is about collecting hot tubs, newspapers and other sims willing to "woohoo" with your sims.
If you're reading this blog, you've played adventure games before, and therefore are comfortable with the kleptomaniac protagonist character so popular in the genre. Therefore this game should leave you feeling, in some ways, right at home.
Rabbids go home is a game about collecting things. Actually, it's a game about collecting everything. Dogs. Toilet paper. Cows. Fire extinguishers. The clothes worn by people wandering around the levels. The list goes on.
Basically, you control sociopathic rabbity things (again, adventure gamers should be comfortable with this type of character) who run around putting everything that is and isn't nailed down into a shopping trolley (or inner tube, or jet engine... depending on the level), play manic but catchy music and scream "BWWWWWAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHH".
It sounds pointless... and in a way it is. There's no deep story (although some of the mini stories in the game are funny; particularly the nurse/patient love story). The gameplay is varied enough, with time limits and enemies to keep in mind, but it is still basically about collecting as much junk as possible then going and adding it to the pile after each level (until the pile is big enough to reach the moon, obviously).
However, the humour and presentation keep it fun until the end. The graphics are cute and charming, the characters say funny things along the way that had me chuckling and aside from the groovy soundtrack, the game includes licensed music that you're sure to recognize playing in lieu of muzak through shopping malls and the like.
Anyway.
It's silly, colourful, fun - and varied enough that I enjoyed the whole thing. It's not gonna blow any minds or change the way you view gaming as an interactive medium.
But if you're bored, have a weekend to fill and want to have a bit of a chuckle, Rabbids Go Home is pretty darn ok.
(I really need to write less in these summaries of finished games)
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